Quick Summary📌
GETHIGH is an indoor-cycling platform designed to turn home bike workouts into a game. AirOxa assisted with the full web development of the product using PHP (Symfony), JavaScript, MySQL, and Docker.
Introduction
Indoor workouts are often repetitive. Over time, users find it difficult to stay motivated, especially when exercising alone at home. GETHIGH set out to change that. The client behind the idea wanted to turn indoor cycling into a fun, browser-based game, accessible to anyone with a stationary bike and an internet connection.
To build this concept into a working platform, the client partnered with AirOxa — trusting its engineering team to design and develop the product from scratch. This GETHIGH indoor cycling case study shows how AirOxa converted the client’s vision into a gamified platform using lightweight web technologies.
Project Vision
The client wanted the platform to:
- Run inside a regular web browser
- Track basic metrics like time, speed, and distance
- Display animated gameplay so workouts felt like short, arcade-style sessions
- Encourage repeat use by keeping workouts fun and fast
Instead of building mobile apps or hardware, the goal was to keep things simple and accessible.
AirOxa’s Role in the GETHIGH Indoor Cycling Case Study
AirOxa was responsible for end-to-end development and deployment based on the client’s product concept.
⚙️ Platform Development
AirOxa used PHP (Symfony) for backend logic and JavaScript/jQuery for the game-style front end. The interface displays animated ride progress with live updates of speed, distance, and time. A backend scoring engine records sessions in MySQL, allowing users to come back and attempt higher scores.
🧠 Gameplay Logic
The front-end converts user input into game motion. As users pedal and interact, virtual speed increases and animations respond. This design gives riders an entertaining workout experience without heavy computing or expensive equipment.
🐳 Deployment Using Docker
AirOxa packaged the application using Docker. As a result, infrastructure remains portable and easy to deploy across environments. The containers ensure consistent performance and clean update cycles.
Technology Behind the GETHIGH Indoor Cycling Case Study
Layer | Technology |
---|---|
Backend | PHP (Symfony) |
Frontend | JavaScript, jQuery |
Database | MySQL |
Infra | Docker |
Outcome
The client’s vision came to life as a fun, gamified indoor-cycling experience. Users could access the platform from a browser, enjoy arcade-style graphics, and track their workout sessions. GETHIGH proved how web technology can translate fitness concepts into engaging digital products without heavy hardware or complex apps.
Even though the platform is no longer active today, it stands as a solid example of how AirOxa helps clients build unique, web-based products from concept to launch.
Key Takeaway
This GETHIGH indoor cycling case study highlights AirOxa’s strength in converting creative client ideas into operational tech products using practical engineering and rapid development. By keeping architecture clean and accessible, AirOxa delivered a gamified fitness product the client could launch with minimal friction.
🚀 Inspired by the GETHIGH Indoor Cycling Case Study?
Looking to bring your own fitness or gamified product to life?
AirOxa can build the technology behind your idea — just like we did with GETHIGH.
👉 Contact us today to start building.